Mobile UI Design Services
Mobile design is constrained design: one hand, a small screen, interruptions every few minutes and a user who will delete the app if the first session confuses them. Those constraints make the decisions for you if you respect them.
Discuss your appWhat We Design
App interfaces from first-run through to the screens power users live in.
App Interface Design
Complete screen design across both platforms, respecting each one's conventions.
Onboarding Flows
First-run experiences that get users to value quickly, since most uninstalls happen on day one.
Mobile Design Systems
Components and tokens shared across platforms, with platform-specific variants where they matter.
Interaction & Motion
Gestures, transitions and micro-interactions specified so developers implement them consistently.
App Redesign
Modernising existing apps incrementally, screen by screen, without a disruptive relaunch.
Accessibility Design
Dynamic type, VoiceOver and TalkBack behaviour, contrast and touch targets designed in.
What Handover Includes
Platform specifications
Safe areas, spacing and type scales specified per platform.
Motion specs
Duration, easing and choreography defined rather than left to interpretation.
Asset export
Icons and images at every required density, correctly named for each platform.
Dark mode
A designed dark theme rather than an inverted palette that ruins the contrast.
Notification design
Push, in-app and permission-prompt design, including when to ask.
Build review
We review builds against the design and log every difference.
Who We Design For
Products with real complexity — where the design job is deciding what goes on the screen, not decorating what is already there.
Talk to our teamDesign Capabilities Beyond The Screens
What makes a design usable by developers and durable as the product grows.
Design systems
Documented components, variants and tokens rather than a folder of finished screens.
Tokens in code
Colour, spacing and type exported in a form engineering consumes directly.
Every state designed
Empty, loading, error and edge cases handed over with the happy path.
Accessibility
Contrast, focus order, target sizes and screen reader behaviour checked during design.
User research
Interviews and usability testing, so decisions come from evidence rather than internal debate.
Build review
We review the implemented interface against the design and log the differences.
How We Work
Flows before screens, prototypes before handover.
Flows and structure
Navigation model and key journeys agreed before visual design.
Design
Screens and components designed for both platforms, in sprints.
Prototype and test
Interactive prototype tested on real devices with real users.
Hand over
Full specifications, assets and support through the build.
Design An App People Keep
Tell us what the app does and who uses it. We will design the flows and screens, and specify them properly for build.
Talk to our design teamMobile Design Questions
Everything you need to know about our design work.
